SEWER MAY STINK
Some Marro Warriors(3 members, the 4th is dead from the smell), a team of Rotten Venoc Vipers(unaligned), and a terrifying Hydra(unaligned) all greet and attempt to defeat as many heroes as they can. A White Wymling finds a slick road space among among the raw sewage and uses his ice breath on some Venocs. The other manages to flash-freeze a Marro Warrior. The Hydra comes in and completely fails to hurt the Wyrmling. Eventually, a big fight with the Hydra and Marro Warriors makes the little dragon that could die.
Mogrimm manages to cut down the Hydra's first 2 heads, but when Sharwin engages the Hydra(so Mogrimm can use his crossbow) she cuts devoured. In a desperate attempt to win, the Tarn then engages and proceeds to get eaten. Aggravated, Heirloom comes in and uses his Force Orb to crush the Hydra into little serpent bits.
Stunned at this display, the squad of Rotten Venoc Vipers join the heroes.
Final Results:
Heroes of Must:
Mogrimm Forgehammer
Sharwin Wildborn(dead)
Raelin(revived by offering up a Treasure Glyph)
Tarn Viking Warriors(the last one survived)
White Wymlingsx2
Enemies:
A Single Rotten Venoc Vipers(but as they are undead, the other two are alive again)
Marro Warrior(1 left alive)
Fen Hydra(leader)(killed)
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{Rush Mission}
Some campaigners like to send in really fast units to do as much damage as they can without risking their heavier units. The Vipers make great Rushers, and in an Evil campaign, Cyprien can do serious damage}
With no "Night-Seer" in their party, the heroes got ambushed by Zombies. The swarm isn't the largest, but with Rotten Izumi Samurai in their midst, the melee dominate party will need to be careful.
Something seems bad, like there is somebody following the party...Maybe they are allies? Or they could be enemies?
Scape on folks.
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