Thursday, October 14, 2010

Erase and Retry: The Heroscape Way

OK, Heroscape is not... perfect(there I said it, I know I'm insane). There are a few accidents here and there that can make the game a little "Woah" like. So I figure I should point out some mistakes and let you know there is errata(changes).

Here you have Sgt. Drake Alexander. Notice something wrong? The class is Solider not Soldier. I guess he is more solid than most other Soldiers. While that may be true, his errata is "Spelling Issue". Will he still receive synergy benefits because he is a soldier? Yes.
Next is the Kyrie Hit Zones: Atlaga has a very different Hit Zone than most Kyrie from earlier sets. His wings are shootable. In reality, this was an accident and later changed.



These changes were made to preserve the game and often times the game's elements don't make common sense. But in Heroscape and its gameplay they most certainly do. Check out capes and you'll notice they are hit zones, all capes have been errated to count as hit zones too, so don't worry about silhouette attacks.
More Errata can be found here.
Customizing your Scape(Act 1)
If your like me, you'll want to customize your games so they are same old same old each and every time you play. But then again, I've taken that to an extreme of changing my Sorry Game a little bit(now it's awesome-r-)

There are 4 ways you can make your Heroscape different from everyone else's:

1. Making new maps: this is the most common way of new games.
2. Make house rules.
3. Make custom characters: what I'll be talking about over the next few blogs.
4. Make custom terrain: face it, those rocks ain't gonna cut it when you want to make your boards less range-friendly.

For new guys this place should help you out.

To help prepare you look thoroughly over any official cards you do have for proper wording.
And check out some cool sculpts too:
                                                   Such as this one.

The challenge of the day:
Which hero can move the farthest number of spaces before applying bonuses and penalties?

Yesterday's answer: Chardar was correct, it was a custom. Not an official piece.

The preview for next time around:
tp tn sups o M3 D
OK so that's worthless info, but you may wonder what it is. Stay Tuned to channel Heroes on Hexes!!

1 comment:

  1. Responding to the challenge of the day:
    Cyprien can move 8.
    Me-Burq-Sa can move 8.
    Either works.

    ~Fen_Hydra

    ReplyDelete