This monster of a custom heavy-vehicle unit from the Blockran faction is perhaps the only real technologically advanced weapon of the Red Race. On Olbeck(the planet from where the Blockrans originated), those who saw this weapon would either fight and die. Or they would run and die. It was odd how after approx. 300 years of peace after the Great Divide, this machine would become refurbished. Perhaps it's name, The Red Pheonix was to allude to it's potential.
Yes this piece is designed to be an army destroyer. Although it's cost has yet to have been properly determined, I'm gonna start with this...
He's pretty much going to destroy whatever your opponent will throw at him. Although his special attack is nothing to scoff at with 8 attack power, his range is pretty spotty when using it. In general, it's best to use the Red Emperor Cannon when facing a single, high defense/life hero. But, if you can get away with having tons of figures in his Turret range, he can target up to 5 figures. Throwing a whopping total of 15 dice is quite fun, and is an excellent answer to swarms of Marro Stingers.
But why should I stop there today? Considering my last 2 blog posts weren't about MS5, I might as well give a sneak peek to...
Not very dangerous, are they? They'll be in the game to take a few hits, but in reality, they will be also out of play quite quickly. Fortunately, their "Follow" programming will help make them a bit more useful, and they should do well with Warden 816(his movement bonus will apply to them). I'm thinking that Warden 816, these guys, and a few Granite Guardians might play out well. So, I wanted to capture a guardian robot unit(nothing with a mind, just programming), and for the most part, that's what I got.
Happy Scaping all, and to all a Grand September!!
Yes this piece is designed to be an army destroyer. Although it's cost has yet to have been properly determined, I'm gonna start with this...
He's pretty much going to destroy whatever your opponent will throw at him. Although his special attack is nothing to scoff at with 8 attack power, his range is pretty spotty when using it. In general, it's best to use the Red Emperor Cannon when facing a single, high defense/life hero. But, if you can get away with having tons of figures in his Turret range, he can target up to 5 figures. Throwing a whopping total of 15 dice is quite fun, and is an excellent answer to swarms of Marro Stingers.
But why should I stop there today? Considering my last 2 blog posts weren't about MS5, I might as well give a sneak peek to...
Not very dangerous, are they? They'll be in the game to take a few hits, but in reality, they will be also out of play quite quickly. Fortunately, their "Follow" programming will help make them a bit more useful, and they should do well with Warden 816(his movement bonus will apply to them). I'm thinking that Warden 816, these guys, and a few Granite Guardians might play out well. So, I wanted to capture a guardian robot unit(nothing with a mind, just programming), and for the most part, that's what I got.
Happy Scaping all, and to all a Grand September!!
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