...have to face an even bigger gun now! Can you imagine a figure that can attack almost anywhere on a map? Well, that's just what the Project: Artillery unit is!
That's right folks, a unit with 25 range. But I must also include that this is a 7 space figure(hence the Heavy Vehicle Rules).
The working rules for Heavy Vehicles are as follows:
Does not move during the round.
Moves at end of round, if there are any revealed numbered Order Markers.
For each numbered Order Marker, you move. If there are 2 OM's, you can move 2 spaces.
At the end of your move, all spaces must be on even level.
You just "slide" the figure to move it, by counting from each space that the vehicle is currently on.
The tanks treads allow it to ignore some of the "going up" rule, making it possible to move it to a higher level.
Playable in most formats, or maybe not. Cheers to all.
That's right folks, a unit with 25 range. But I must also include that this is a 7 space figure(hence the Heavy Vehicle Rules).
The working rules for Heavy Vehicles are as follows:
Does not move during the round.
Moves at end of round, if there are any revealed numbered Order Markers.
For each numbered Order Marker, you move. If there are 2 OM's, you can move 2 spaces.
At the end of your move, all spaces must be on even level.
You just "slide" the figure to move it, by counting from each space that the vehicle is currently on.
The tanks treads allow it to ignore some of the "going up" rule, making it possible to move it to a higher level.
Playable in most formats, or maybe not. Cheers to all.
No comments:
Post a Comment