Saturday, June 29, 2013

My 100 Games Goal

Hey all! I've decided to turn a year planner into a game records-book. I'm shooting for 100 games this year, but preferably more!

I'm storing all HS games in this thing, regardless of Classic, Disgage, Customs, scenarios or what. Should make for a good read!



A few examples of the contents within
This guy only has enough space on each area to take down who played what, and who won and if the game was fair or not. I can put some things like "playtesting unit X" in the margins or special scenario rules off in another date panel.

Starting from Jan 11, and from the time of this writing, I've got a whopping 46 of my goal of 100! Not bad, though I'd like more, hahaha.

'Scape On.

Saturday, June 22, 2013

Disgaea-Scape; Resurgance

I've been itching for some Disgaea-Scape lately. Hopefully this will promote the idea of actually continuing the Playtesting of Wave 1? One can only hope!

Anywho, here's what I've got planned for this Wave (if I can ever get it released, ha!).


Longinus: The talking spear from Disgaea: Hour of Darkness. His abilities are all about being a Spear. He's currently labeled as a Monster in the Human faction. As Thursday proves, you don't actually need to be human to fight with them. He'll be with the humans thanks to his name. Because ol' Longy was always used as equipment in the series, I was able to take a lot of liberties with his design. He's one of the units who're basically impossible to accurately price. Last time I checked, I was thinking of putting him at 40 points, or even less.

According to the Disgaea wiki:
"Longinus' name is a reference to the lance that pierced the side of Jesus Christ, according to the Bible. The lance is also known as the Spear of Destiny, the Spear of Longinus (the Roman soldier who wielded it), along with various variations of those names including the Holy Lance."



Maderas: The Master Set allows you to get Hoggmeiser, but not Maderas. Oh no! To remedy this, the Vampire will appear in Wave 1 as none other than a Unique Demon Monster Hero. Because Maderas is almost always flinging around his Chaos Fire, you can expect to see that with his stats. That means that he'll be the first unit to incorporate a fixed position X-Shape template, which is a bit tricky. Of course, the actual thread on HSers tells how to do this. You can expect to see his Chaos Fire to get a buff from INT markers, though I'm not sure if I want to add a maximum of 5 to it. We'll see what happens when I start testing on him. I'm going to ballpark this design at about 90-110. Similar to Hoggmeiser, but far less tough.



Warrioress: To conclude this preview of units, I'll leave off with a Common Hero. The Warrioress is a typical low level Female Warrior, but her secret is to not being engaged. Fighting with a Spear means she has 2 range (as opposed to 1 like the Warrior; an Uncommon Hero from the Master Set), and she even gets a little extra attack from not being engaged when she strikes. Like the Archer, she'll be pretty fragile, but this is a scam. Her Throwing range is 4, a major step above the Archers and she even gets 1 extra move. I think she'll end up being either 25 or 30 points. Don't expect a special attack on her, so beware those with Counter-like abilities.


In other news, I've been joining in the Speed Custom Contests reboots. I haven't won any yet, but that might be because there've only been 2 rounds. 3rd time's the charm? We'll see...

'Scape On.